In 1958 a little company called Avalon Hill took a revolutionary step. They started marketing “adult” games – board wargames for a niche market.
They were simple. They were straight-forward. They could be played in a reasonably short period of time. The rule books were maybe 4-6 pages long. They were reasonably historically accurate given their strictures. Most importantly they were easy to play, they were balanced and they were FUN!
As time went on they sold better and better and there were more titles. Competition arrived in the form of S&T and SPI and others like them. The trend was to larger maps, more counters, more realism and rule books the size of pocket novels.
COME BACK TO THE CLASSICS! You’ve got a little more time. You dug out your old game, or perhaps picked one up on the internet. Do you want to preserve the original counters, replace some missing ones or get some that are not just pink and light blue?
You’ve come to the right place.